CyborgCamp occured at around 10Am from a shoutout by Kris Krug and Dave Olson of RainCityStudios. I met them both at Gnomedex and we got along really well.
The only problem was that they both lived in Vancouver B.C., and I live in Portland, Oregon. Normally, it is difficult for me to travel unless there is a conference. So I told them that.
To which Dave replied “just have a Cyborg Camp!”.
Once Kris Krug retweeted the news, 30 or so people immediately jumped into high gear. Nate Angell built a Wiki with all sorts of capabilities, and more people got on board to discuss all aspects of Cyborgs.
Meanwhile, the Twitterverse was coming up with all sorts of speaker and venue suggestions, and by 6Pm that night, the first planning meeting for CyborgCamp 2008 occured as an offshoot of an Android Developers meeting at the Lucky Lab Pub SE.
That was only two days ago. Now we have a venue, a sponsor, and some potential speakers. Also a @cyborgcamp Twitter account, which Bram Pitoyo has been handling amazingly, as well as a preliminary poster design.
If you think this sounds like something you might be interested in, Sign up —> CyborgCamp2008 for Wiki access. Or follow the @cyborgcamp Twitter account for updates, general inquiries, speaker suggestions and sponsor ideas. Or you can directly E-mail caseorganic if you don’t use Wikis or Twitter.
A cyborg (shorthand for “cybernetic organism”) is a symbiotic fusion of human and machine. Join in our pre-conference discussion about what is a cyborg?
An unconference dedicated to exploring cyborg technology, anthropology, psychology, and philosophy.
Cyborgs, hybrids, androids, robots, and the people who love them!
Nov. 21-22 2008
This should be an interesting event. It needs a lot of film and audio coverage, as well as live casting and projection screens. As many channels as possible so we can exist in as many places at one time. Our minds can supply the rest.
You can follow along at CyborgCamp.org or on Twitter by following @cyborgcamp.
This is the full 84 minute audio recording of the talk that Mark Shuttleworth gave on Monday, July 21st at McMenamins Mission Theater. The talk was sponsored by Oregon’s own Strands and Legion of Tech. Mark Shuttleworth will also be speaking tomorrow at O’Reilly’s OSCON 08, a week-long Tech Event here in Portland.
In this podcast, Mark talks about the Ubuntu Project, his time as a cosmonaut member of the crew of Soyuz mission TM34 to the International Space Station in 2002, and the future of technology in developing countries.

Hazelnut Tech Talk is very proud to have the ability to present Shuttleworth’s vision to a wider audience.
Transcripts to follow.
Humans have always developed technologies to help them survive and thrive, but in recent decades the rapid escalation and intensification of the human-technology interface have exceeded anything heretofore known. From satellite communications to genetic engineering, high technologies have penetrated and permeated the human and natural realms.
Indeed, so profoundly are humans altering their biological and physical landscapes that some have openly suggested that the proper object of anthropological study should be cyborgs rather than humans, for, as Donna Haraway says, we are all cyborgs now” (The Cyborg Handbook, by Cris Hables Grey).
Definition, from Powerset, a Wikipedia compendium, on Biogenetic Structuralism.
A cyborg, short for “cybernetic organism,” is a being that is part cybernetic machine and part organism, a term coined by two NASA scientists, Manfred Clynes and Nathan Kline (1960, reprinted in Gray 1995). These men suggested some of the advantages for space exploration of altering the human body with machines.
The group’s analysis of the cyborg is grounded in the findings of modern neuroscience. The perspective is grounded upon the presumption that human consciousness and culture are functions of the human nervous system. In other words, consciousness is as much the function of the brain as digestion is the function of the stomach and grasping the function of the hand.
Their reasoning and research led ultimately to a four stage account of the evolution of the cyborg — a natural, but special case of the evolution of technology as a whole. The group hypothesizes that the emergence of the cyborg is following these stages:
I became a Cyborg Anthropologist because I knew that the relationship between humans and computers would only increase in importance in the coming century. As a Cyborg Anthropologist, it is possible to apply traditional anthropological methods to the study of human computer interaction. I use ethnographic methods that combine qualitative and quantitative analysis in order to optimize human productivity and healthy practices during an area of intense development.